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Freelancer mods make saves disappear3/25/2023 ![]() It was not the most popular back in its heydays from 2007 to 2009, but like /V/Lancer, it had an unique. One of the few mods that could be considered "weirder" than this one. ![]() Weird Mods /V/Lancer (This mod) Asylum51 Try it out, it's got some cool shit to it, but again, unless you're really good at this game, don't try it. Flak is so tough that even when you're in the biggest, hugest, most insanely powered battleship, you'll find yourself having your ass kicked by Starfliers. The only really bad feature is that it isn't made for multiplayer, so enjoy having fun alone.įlak is a pretty well done mod, though really unless you know all the ins and outs of flying and dogfighting, don't try it out. The feeling is really god damn awesome, and the mod-maker is pretty much a bro. However, it turns Freelancer into more like a classic space-sim, with lots of laser dodging and micromissiles everywhere. One of the very, very, very good mods out there, Itano Circus is little more than a combat overhaul mod. It can be a little difficult to get started, and the server is RP, which is a little inflexible. The best known thing it adds is the nation of Gallia, basically, Space French that were very angry with the nations that spawned the other four Houses of Sirius, and built their own House, with blackjack and hookers (not literally) to kick their asses. The one with the largest community, Discovery adds all kinds of stuff (ships, factions, systems, you name it). It gets over the early game grind by having every ship drop its pilot after being destroyed, who can later be sold for tens of thousands of credits at any prison. From what I've seen, it seems the lead dev of this mod, SWAT-OP-R8R, had a lot of bad blood with Trainwiz and this mod over using assets without permission, but i'm not fully sure. It also has a server with events and buildable space stations. Made by the Swat community, Crossfire acts as an expansion/sequel to the game, adding 4 new sectors besides Sirius, and lots of new ships, including those from Starlancer, both from the Alliance and the Coalition (The latter also exists as a faction in there). There's also simpler ones, that simply enhance what the game already has, like Itano Circus. Some, like Discovery and Crossfire, act as full blown sequels, while others, like the Russian mod Freelancer Rebirth, take things up to eleven and create superbosses with literal billions of HP and planet-destroying weapons. Over the nearly two decades Freelancer's been out, countless communities have risen, developing mods of all kinds. There are more than enough trade (or smuggling) opportunities for any hauler out there.įreelancer - Genesis - A New Beginning v.1.įreelancer - Freelancer Original No-CD EXEįreelancer - Freelancer Windows 8/8.1/10 Fixįreelancer - Freelancer: HD Edition v.0.6įreelancer - Freelancer Another World: Open Sirius v.5.24įreelancer - The Next Generation v.2.7.6 Finalįreelancer - Freeworlds: Tides of War v.1.2.3įreelancer - Stargate-Infini version 20.219įreelancer - Freelancer Advanced Widescreen HUD v.2.1įreelancer - Freelancer: Nomad Legacy v.There are other mods than v/Lancer or its video game successor, Underspace. ![]() ![]() Realistic chains of material harvesting, refining, manufacturing and retailing now exist. The economy has been revamped once again, with not only many new commodities being added, but the economy specifically designed to support the needs of base builders. Many talented modellers have submitted exceptional work which further enhances the quality of the mod, and will allow for a far more immersive experience ![]() To further deliver better gameplay, many balance changes have been made (specifically to fighters) in order to improve the flow of PvP fights, so that they can in the end become more interesting and intense than they are right now.Īnd of course it wouldn't be a Discovery release if we didn't have many new or improved ship models ready for you to discover and enjoy yourself in. The dev team has done all in its power to improve the gameplay flow in many systems, and the storyline was driven in such a way as to provide as many opportunities for roleplay as possible, while also not breaking established lore. ![]()
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